Volume 10, Number 3

A Systematic Review of Games for Learning Chinese


Angelina MAKSIMOVA, Peking University, China


Education has become more digitalised, especially during the Covid-19 pandemic, and learning Chinese language is not an exception. Educational games, some of them based on artificial intelligence, have been designed for learning languages. This systematic review aims to examine recent (from 2017 to 2022) research published in Science Direct and Scopus databases on the use and impact of educational games, specifically in Chinese language learning. The in-depth review of 28 studies shows that games are effective tools for Chinese learning that impact students’ motivation, self-efficacy progress, and learning satisfaction. However, more in-depth research should measure this impact.


Chinese language learning, games, educational games, artificial intelligence.